![]() 2 Skeleton Keys – Four Curios use these: Heirloom Chest, Ancient Artifact, Locked Sarcophagus, Locked Display Cabinet.Sometimes I end up needing 2, but your risk, your reward. 1 Medicinal Herbs– Two Curios use these: Iron Maiden and Alchemy Table.Actually, it wouldn’t be a bad idea to just bring a Plague Doctor for her blight abilities (skeletons don’t bleed) and Battlefield Medicine. 0 Bandages – No Curios in the Ruins, bleed damage usually isn’t enough to warrant bringing bandages.0 Antivenom – No Curios in the Ruins, and the chances of being getting blight is low to none.While this can be used for a few curios, not being prepared for an obstacle is pretty punishing. 1 Shovel – Hold onto this in case there’s an obstacle.Again, if they starve, that’s 20% DMG and +20 stress on your heroes. To be on the safe side, I want enough for them to eat twice. However, I’ve had times where shortly after a hunger check that my heroes needed to eat again. ![]() ![]() 8 Food – Chances are, you’ll eat just once.It’s been awhile since I’ve faced these bosses, so more info to come when I get reacquainted.They’re usually in the utmost far left/right room (depending on where you start and how the map looks) ![]() ![]()
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